jedi consular kotor 2


I know that the Jedi Sentinel is balanced in skills which i would like but, I want to have a title of Jedi Master Or Sith Lord and so on. close. Cure for general healing, kept at first level. Edit. The planets formed a group known as the Rift Alliance. The Guardian is all about combat. Both of these classes (With 100% Light Side) we end up getting +6 Wisdom, +3 from both of them (Odd I know but I triple checked, I got a buff from both Classes) so that will also give us a huge buff. 1 Jedi Guardian 2 Jedi Sentinel 3 Jedi Consular 4 Prestige Classes 4.1 Jedi Weapon Master 4.2 Jedi Watchman 4.3 Jedi Master 4.4 Sith Marauder 4.5 Sith Assassin 4.6 Sith Lord 5 See Also Statistics in progress Statistics in progress Statistics in progress Prestige Classes are only available to your main character, and only after a certain point in the game. Cathar; ... Knights of the Old Republic II Companions. 1.1 Jedi Knight; 1.2 Jedi Consular; 1.3 Smuggler; 1.4 Trooper; 2 Sith Empire. Whether beset by an army of assassin droids or caught in the middle of soured negotiations, the Jedi Consular fights with an open conduit for the Force; manipulating massive forces to disable or even destroy their enemies. Build stays at scout 2 until forced to transition to jedi consular. For more information, click here. The biggest new mobile games coming in 2021, Couples’ board games: the best two-player board games, The biggest new Switch games coming in 2021, SteelSeries Nimbus+ Bluetooth Mobile Gaming Controller, Star Wars: Knights of the Old Republic 2 mobile review. There are six of these – three light side and three dark side. Invest your points. It is impulsive, I like being able to use a wide variety of force powers without worrying about force point costs, and if you do consider this half alternative to the Jedi Consular approach: Originally, when you make your starting character, for the attributes give him/her 15 wisdom, 15 strength, and 14 or … ... to install consulars … 9 strength becomes an even number with master valor. Every other progression decision is based around the idea that the Guardian is the melee class, the Consular is the Force class, and the Sentinel is the Skill class. With war on the horizon, the planets were breaking off from the Republic. +5 charisma (+2 persuade) from master force valor. This will happen automatically during the story. More Kotor 2 Changing Of The Guard Images As with all classes, you will have the option to choose an advanced class after you leave your starting world and join with the Republic Fleet. chevron_right. The improved version works on allies. Master valor should be prioritized first after affect/dominate mind. Excess points will be saved for later level ups. Disciple: he can become a Jedi.. consular?. But KotOR 2 demonstrates that questioning Jedi dicta in a serious way isn’t new territory for the series. For a Consular/WM, this is the build I would use Str - 10 Dex - 14 Con - 14 Int - 12 Wis - 14 Cha - 14 All the points are 1 for 1 purchase, so it nets you the most mileage from your initial pool. Force breach (suppression) purges buffs from enemy jedi. For the other two classes, you should pick either Jedi Weapon Master or Sith Marauder. We’ve even taken the time to consider which prestige class is the best to aim for when you hit level 15, and whether you should focus on the light or dark side of the force. Network N earns commission from qualifying purchases via Amazon Associates and other programs. videogame_asset My games. Every item that boosts wisdom is light side only, which means the optimal consular/force user is light side. Star Wars: Knights of the Old Republic 2 builds – the best Kotor 2 builds for each class Build the best Jedi or Sith with these build strategies One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character you’re going to play as. Knights of the Old Republic II. Chapter 2 felt kinda 'meh' for me. Previously reported Glitches for KOTOR 2. Unreliable bonus: +3 charisma (+2 persuade) from consular light side mastery. Well, for those of you who have played KOTOR 2, how would a lightside consular/Jedi Master fair? The game was so easy period as a sith lord, especially once you get force crush even the bosses are cake since they can't even move through the spam. Burst of Speed is a great Force Power to work towards as well. Dueling 3 for increased attack and maximized defense. Comprendre Kotor 2 Je n'ai rien compris à Kotor 2 Les 4 jours qui précèdent Kotor 2 Chronologie - 10 ans avant Kotor 2 Chronologie - L'Ancienne République Chronologie de Maître Gnost Dural Tout le monde cherche l'Exilée L'an Jedi Guardian - gains Demolitions as class skill ... - gains two extra skill points - gains two extra feats 4. I found all of the jedi "masters" easy as a darkside consular/sithlord. Jedi Knight; Jedi Consular; Smuggler; Trooper; Sith Warrior; Sith Inquisitor; Bounty Hunter; Imperial Agent; Playable Species. Defeat the final boss with the consular as easily as possible. Solari crystal: +4 attack, +2-12 damage vs. dark side, +1-8 energy damage (Tomb of Naga Sadow, Korriban). Like most companions, he was written by Chris Avellone. This changed in KOTOR 2. Note: the total exceeds minimum of 19, but this is by design because the minimum changes as you level up. And running around, crushing everything/everyone … Sapith crystal: +3 attack, +4 energy damage (Temple, final planet of the game). Buy it on eBay! For Star Wars: Knights of the Old Republic II - The Sith Lords on the Xbox, a GameFAQs message board topic titled "Consular Build Help". If you want to get Force Storm, the most powerful attack in the game, then you’re going to have to go dark side. 2.1 Sith Warrior; 2.2 Sith Inquisitor; 2.3 Bounty Hunter; 2.4 Imperial Agent; 3 Rise of the Hutt Cartel; 4 Forged Alliances/Shadow of Revan; 5 Knights of the Fallen Empire. 8 intelligence provides enough skill points to hit persuade and repair breakpoints. The force powers and abilities for the Jedi Consular include; Starting Force powers and abilities Name Cast time Cooldown Force cost Range Description Double Strike Instant Instant 25 4m Strikes the target twice. Hyper-adrenal strength, alacrity, stamina, and Echani battle stimulant. Affect/dominate mind should be prioritized first to unlock dialogue options. Jedi Sentinel. If push comes to shove, we’d say dark side is more fun, but it’s a hard choice to make. Among the earliest noted Jedi Consulars were some of the founders of the Jedi Order, such as Rajivari, Ters Sendon, the first chronicler of the Order, Garon Jard and Cala Brin. Drain life plays a critical role during the final fight. At character creation Jedi Consulars have to choose the path of the Sage or the Shadow. Behind the scenes [edit | edit source] Mical was created by Obsidian Entertainment as one of the companions for the 2004 Xbox and PC video game Star Wars: Knights of the Old Republic II: The Sith Lords. Scout 2/consular 18 receives 9 feats on level up. STAR WARS: The Old Republic – The Movie – The Emperor's Wrath 【Sith Warrior Storyline】 - Duration: 7:48:18. One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character you’re going to play as. Once I got to level 15 and chose … Spend all points in repair until reaching 13 ranks, then the rest in persuade. You don’t have to pick one – in fact if you’re a Jedi Consular you might want to stick with what you’ve got. All classes in KOTOR 2 have the same base attack bonus progression, which means that guardians and soldiers are no longer notably more accurate than other scouts, scoundrels, sentinels, and consular. Description: This Jedi seeks to bring balance to the universe. Jedi Consulars are masters of the Force and spend less time on combat training (recommended for advanced players only). Maximize force power difficulty class, number of feats/force powers, hit points, defense, and saves. Previously reported Glitches for KOTOR 2. Star Wars Knights of the Old Republic 2 comes with a new way to upgrade your lightsaber. If you’re focusing on defensive powers, it’s a good idea to keep on the light side of the Force, but if you want to use offensive powers, you should definitely be a dark side jerk. They’re going to get Force Powers on a regular basis, and get more Force Points to spend on them as well. Don’t worry about support powers for your main character, but no make sure you give them to the NPCs in your party if you choose a Jedi Guardian. Here is why even dark siders can use this too. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Any way, I love lightsabers and so naturally I was a guardian. Sorry this isn't Mass Effect, besides in the first kotor you play as Revan in the second, he ventures off into unknown space so you play as a Jedi Exile instead. This is a disambiguation pagea navigational aid that lists other pages that might otherwise share the same title. Kill (force choke) for damaging and disabling strong, single enemies. And that’s why we’ve written this guide. It always felt like a mistake. Kotor 2 Jedi Guardian\Weaponmaster Stats Str 14 Dex 14 Con 14 Int 8 Wis 14 Chr 14 Jedi Sentinel\Watchmen Stats Str 14 Dex 14 Con 12 Int 14 Wis 12 Chr 12 Jedi Consular\Master Stats Str 12 Dex 12 Con 12 Int 14 Wis 14 Chr 14 Jedi Sentinel\Weapon Master Str 14 Dex 14 Con 15 Int 14 Wis 10 Cha 10 GetDaved Build Stats STR 10 DEX 14 CON 14 INT 12 WIS 14 Jedi Master can be a pretty powerful all-around class. The fight can be ended in just a few rounds. Hey, I just beat KOTOR 2 for the first time. Jedi Consular (playable class) - A playable class in Star Wars: The Old Republic. If an article link referred you here, you might want to go back and fix it to point directly to the intended page. Plague (slow) for debuffing strong, single enemies. Would a dark side Consular/Sith Lord be better? In KOTOR II, this power can be used to destroy most mines in the field. Can also meet minimum 19 persuade skill to guarantee 75% success rate on hard persuade checks. Several decades after his death, Kreia served as a Jedi Consular and Master and was a historian and librarian. This is the character to pick if you want to focus on Force powers over combat. The Jedi Consular Level Base Attack Bonus Fort Refx Will Special Feat Progression Defense Bonus 1st +0 +2 +1 +2 2 starting Force Powers, Exotic Weapon Proficiency: Lightsaber, Jedi Defense, Force Focus 1 2 2nd +1 +3 +2 And because the game is a massive RPG, there’s a lot to consider when you’re building that character. Meets minimum 13 persuade skill to guarantee 25% success rate on hard persuade checks. +5 blaster bolt deflection for late game. Putting points into persuade and charisma as you level ensures being able to hit the minimum at any level. In the game, you will have 5 bonus point so invest it in Strength in early game and … Advanced Alacrity Implant: +5 dexterity (Yavin). Circlet of Saresh: +5 wisdom (Lower Shadowlands, Kashyyyk). The Jedi Consular. A Jedi Consular gain's a new feat at ever other level, you can see a chart of this progression here: Jedi Consular - 1, 3, 6, 9, 12, 15, 18. Aim for a balanced set of attributes, and a mix between combat and support feats and powers. Spend the extra point in persuade. Master speed for maximized defense, bonus attacks, and fast movement. Nerve Amplifier Belt: immunity to mind-affecting (Eastern Dune Sea, Tatooine), only necessary for final boss, otherwise use: Baragwin Stealth Unit: +3 dexterity, +4 awareness, +10 stealth (Yavin). Use a single ranged weapon to take advantage of dexterity and stay out of danger. (most of the time). Look at your Wisdom too, since that’ll help with your force powers. Close. And running around, crushing everything/everyone with your saber isn't really the Kotor spirit. Prerequisites: Level 6 Jedi Consular This feat adds +2 to the Difficulty Class for all saving throws against the character's Force powers. Bonus attributes at level 4/8/12/16 spent on charisma. Wizards Star Wars Miniature Jarael KOTOR Fringe 1.5" Figure Only RPG 2008 EUC $12.00 Free shipping Wizards Star Wars Miniature Lot 2 Captain Tarpals Jar Jar … If you're dead set on going consular/jedi master you could still get away with force lightning everything by the end game as a back up plan, but statis fields would be more role playish. It plays an integral part in boosting attributes and therefore skill checks (persuade, repair), while providing huge benefits in combat. I kind of like it. Consulars can subdue their targets using telekinetic powers, and more importantly, can stun and awe their enemies with their fashion sense. #2. Get involved in the conversation by heading over to our community forums and Facebook page. We sometimes include relevant affiliate links in articles from which we earn a small commission. History Talk (0) The companions of the Jedi Exile in Star Wars: Knights of the Old Republic II: The Sith Lords. Skills: 2 persuade, 5 repair. +3 repair from Calrissian's Utility Belt (Crattis Yurkal, Jedi Enclave, Dantooine). I loved the game despite some confussion due to cut materials; ending was a bit of a let down, for Im assuming the same reasons. The Consular's powers go far beyond meditation and mediation, and nothing illustrates this as vividly as their graceful movements in battle. Béyond that, I sense that the reputation lessons in KotOR 2 don'capital t really change the primary direction of your personality, they actually just tweak it a bit.Just my two cents. Focus on +attack and damage vs. dark side. Led by the Council of Reconciliation, the Consulars sought diplomatic measures in spreading peace and harmony across the Galactic Republic. Knights of the Old Republic. Special case: if you betrayed Gadon and kept the Memory Package (as above), you can put 14 skill ranks into persuade. Female consular is defintely a bit better and improves throughout expansions, both aren't fantastic through, male consular had me nodding off. This build has a force power difficulty class of 49, meaning you have a 50-80% chance of afflicting him with force kill. Build stays at scout 2 until forced to transition to jedi consular. My Consular was great with the Force (getting 2 powers at once ever few levels), but sucked with a Saber since I had low strength. Donâ t worry about support powers for your main â ¦ Page 2 of 2 - Kotor 2 Sith classes - posted in KotOR Series: Haha the last post was april in 2010. videogame_asset My games. Béyond that, I sense that the reputation lessons in KotOR 2 don'capital t really change the primary direction of your personality, they actually just tweak it a bit.Just my two cents. Class: Jedi Consular - Jedi Master (19 and 9) We want a lot of Force Powers, a lot of Force Points and the extra power behind the Force so we're going with this combo. I like the Jedi Guardian because its the weapon whip *** class, but with the consular you can get a … Bonus attribute at level 20 spent on wisdom. Shiredragon 01.30.2012 , 04:42 AM | #13 Quote I enjoyed Chapters 1 and 3. KotOR II Forum; Buy The Game . Besides, how good are This feat is always active. KotOR II has a somewhat deeper and more complex character building system than KotOR with more feats and advanced crafting/upgrading, but the combat is mostly the same mechanically. Meets minimum 17 repair skill to fully repair and upgrade HK-47. (Spoiler) Robes: +5 wisdom, +2 saves, +5 defense (Replicator Bin, Deck 2, final level of game). Level. Feats: dueling and toughness. Additionally, the only charisma boost in the game is exclusive to light side consulars. Kotor 2 Consular Weapon Master Build I like tánking through my competitors, therefore a Protector with Power Jump is definitely generally a must for me. close. The final boss will almost always hit no matter your defense. Trending pages. You are not able to receive powers in game unless you have become a Jedi class in KOTOR. Jedi Consular []. Jedi Consular Leveling Guide This guide is intended to get you started with the basics and provide some general knowledge of how to play the early game of the Jedi Consular. Recently added 20 View all 1,231. I'm not sure what happens if you play as a neutral. Scout 2/consular 18 for maximizing number of force powers and feats. If you would like to grab offensive powers first, you can use a party member to pick up the valor line and cast it on your behalf. This build is also fully capable of simply dueling the final boss in melee and winning. JEDI COMPANIONS 2 T3'M4: EXPERT DROID 2 KREIA: JEDI CONSULAR 4 ATTON .... he was five and counting on his incredible luck to pull him through each time, ..... Use the security console in the main hold to open the Wisdom and charisma treated at equal priority for maximized force power difficulty class and force points. Games. 16 starting charisma for passing all persuade checks on Taris. Click here! Basically, there’s everything you need here to make sure you’re playing Knight of the Old Republic 2: The Sith Lords as the most badass Jedi or Sith you possibly can. This feat replaces Force Focus. To stay up to date with the latest mobile gaming guides, news, and reviews, follow Pocket Tactics on Twitter and Steam News Hub. Chapter 2 (The Rift Alliance) Following the success of defeating the plague, the Consular meets with the Jedi Council and the Chancellor. "TSF Bounty: Escaped Criminals" breaking, the Rodian and Devaronian vanishing The Rodian and Devaronian described by Lieutenant Grenn are supposed to appear in the Czerka offices - specifically, standing at Jana Lorso's desk conversing with her - after the player learns about the bounty from Grenn. Jedi Consular from Champions of the Force. Brejik's Arm Band: resist 5 slashing (Swoop Platform, Taris). Both are talented voice actors, so I got no clue what the director was doing with them both. Skill points get useless after you've got more than you need or have T3 on your party. It is unknown yet if a KOTOR 3 will come out, but a internet game called Star Wars: The Old Republic came out after KOTOR 2. Get the Dual-Wielding feat, and focus on maxing out the Flurry feat. It seems to make more sense. Mantle of the Force color crystal (Yavin). By using force breach to remove his buffs and plague to lower his saves, the final boss can be hit by force kill for half his hit points. They focus less on physical combat and more on mental disciplines in order to augment their mastery of the Force. Kotor 2 Consular Weapon Master Build I like tánking through my competitors, therefore a Protector with Power Jump is definitely generally a must for me. A Jedi Consular was the title of one of three distinct schools of thought which a member of the Jedi Order could decide to study under following their ascension to the rank of Jedi Knight, the other two being Jedi Guardian and Jedi Sentinel. Gets flurry 1 and implant 1 for free at character creation. _____ **Light Side Powers** FORCE ARMOR Most Jedi can't wear armor without sacrificing their force powers. Verpine Prototype Shield (optional): 200 damage absorption (various locations). Jedi Consular. The thing is that after lvl 15 in k2, u were an unstoppable dreadnaut, regardless of what class u Jedi Consular may refer to: Jedi Consular (title) - A title within the Jedi Order. 5.1 KotFE Former Companions; 6 Knights of the Eternal Throne; 7 Jedi Under Siege; 8 Onslaught Destroy Droid (1 2 3) Ok another light side power. iOiN Directory. In KOTOR 2 the beggining is boring, you cant have a lightsaber for a very long time, which is bad for guardian (weapon master) which relies on lightsabers. However, dark side powers can still be used. A knowledgeable historian, he was one of several tasked with attempting to contact any remaining Jedi and convince them to return to the Republic. Consular as well. Special case: you can gain +1 intelligence (+1 repair) from Memory Package, but this requires betraying Gadon Thek on Taris. He was voiced by Greg Ellis. 11 constitution, like strength, becomes an even number with master valor. Skill points get useless after you've got more than you need or have T3 on your party. Millennia later, Odan-Urr, chief archivist, librarian and chronicler, who lived for around a millennium, rose to prominence due to his mastery of battle meditation and famed wisdom. "TSF Bounty: Escaped Criminals" breaking, the Rodian and Devaronian vanishing The Rodian and Devaronian described by Lieutenant Grenn are supposed to appear in the Czerka offices - specifically, standing at Jana Lorso's desk conversing with her - after the player learns about the bounty from Grenn. 2.2 Sith Assassin 2.3 Sith Lord Once your character has reached level 15 and become sufficiently aligned to the light side (75-100) or dark side (0-25) of the Force (signalled by a scene of Visas and her master), speaking to Kreia will open the following dialog: The Sentinel is sort of a jack-of-all-trades, a bridge class between the combat focus of the Guardian and the Force focus of the Consular. Games. Jedi Consular. When you hit level 15 you can pick a prestige class. Use ranged weapons on Taris. It always felt like a mistake. Ability to pass all persuade and HK-47 repair checks. This will happen automatically during the story. My Name Is Mud. Skills: 2 persuade, 5 repair. Category page. Dexterity ensures high defense for survivability, and applies to hit chance with lightsabers. You’ll get a massive boost to your combat skills, while still getting plenty of Force Powers to use. This mostly affects the early game where the warrior classes tended to … Want to submit a strategy? 16 charisma ensures ability to pass early persuade checks on Taris. Tips: Use a Mical, or "the Disciple", was a Human male Jedi Master who had served as a diplomat for the Galactic Republic in the aftermath of the Jedi Civil War. Level 2 on Taris Build stays at scout 2 until forced to transition to jedi consular. When you’re building one you should think about focusing on Strength, Dexterity, and Constitution. Can you load the first kotor game save to the second? We’ve taken a good long look at the attributes, skills, and feats that you should focus on getting as soon as you possibly can. Advanced Stabilizer Gloves: +3 dexterity, +5 blaster bolt deflection (Yavin). Energy resistance lasts 120 seconds and completely trivializes enemies with blasters, lightsabers, or electric damage. well thats all fine and dandy in its own respect, but only in a kotor game where the combat isnt what it pretends to be centered on. Still on the fence? When a got my lightsaber in KOTOR 2, and after 1-2 levels i killed every enemy with 1-2 hits. Maximized wisdom and charisma for highest force power difficulty class. This is a list of all the Force Powers in KOTOR and their own articles.